It's harder to justify its place in the story, but if you don't look at it from a purely narrative perspective, it introduces a sense of freshness to the game. Once you get control to wander the entire map, returning to the snow later on also brings about some of the game's most interesting stories and scenery. It's a metaphor both for the gang's upcoming hardships and the winter of their way of life, as well as introducing tension and immediately showcasing real consequences of their last job going wrong. It's not until later that you realise why the game pumps the brakes at the start - Morgan and the van der Lindes are up against it and find themselves stranded in unknown territory. It's the same reason it took me three playthroughs to appreciate the snow in the game - it initially drags down all momentum right at the start, holding you back from the cowboy adventure of your dreams. Most of us hate it because it completely upends the story, but on repeat playthroughs, the story matters far less.
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